marc hoffman
Welcome back to Behind the Build, where we take a look at some of the new changes and improvements in the latest Elements build.Build .2585 marks the 59th (!) and last Elements release of 2020,… … Read more
4 years ago 0
marc hoffman
“Behind The Build” is a new blog series where I will try to give some background information on some of the highlights of the weekly change log.As you probably know, we ship a new build… … Read more
4 years ago 0
marc hoffman
Yesterday, Apple annoucned its new M1 chip, and three new Macs that will use it, shipping next week. We all expected great things from the move to Apple Silicon, first teased at WWDC, but if… … Read more
4 years ago 0
marc hoffman
This past weekend, I had the great honor to join Fellippe on the QB64 Podcast, QB64 Report, to talk about the past and future of BASIC, Elements, and our new currently-in-development Mercury front-end for the… … Read more
4 years ago 0
marc hoffman
Interesting day at Apple Park yesterday, as the first online-only WWDC kicked off with many exciting announcements across all of Apple’s platforms.There’s a lot to digest, but for this post, which i’ll be updating over… … Read more
5 years ago 0
marc hoffman
One of the main use cases of the Go language with Elements is to use functionality from one of the countless existing Go libraries in your own project. Of course, it is always possible to… … Read more
5 years ago 0
marc hoffman
I’m super thrilled to announce that we just shipped a new Stable Channel release for Data Abstract and Remoting SDK 10. Build .1481 brings a range of enhancements and improvements, but there are two that… … Read more
5 years ago 0
marc hoffman
Hi everyone.I wanted to give you a brief update on the state of things here at RemObjects Software as we’re getting further into this year of 2020 that is not unfolding as any of us… … Read more
5 years ago 0
marc hoffman
Last week’s Elements build added a small but pretty nifty feature to EBuild: automatic download of new SDKs.As you might know, for the Cocoa and Island platforms, Elements uses a set of pre-imported .fx files… … Read more
5 years ago 0
marc hoffman
In Elements, the native String type on all target platforms uses UTF16 encoding. UTF16 is a great middle-ground, because 16-bits are enough to represent most common Unicode code points, including not just Latin letters, symbols… … Read more
5 years ago 0
marc hoffman
Last week’s build of Elements, .2447, brings a major new language feature that I personally am very excited about to Oxygene, and also as a language extension to our RemObjects C# dialect: trailing closures.What are… … Read more
5 years ago 0
marc hoffman
Hey everyone.Over the past couple of weeks, we’ve been working on some new “introduction” videos for Remoting SDK and Data Abstract. These videos aim at giving a quick overview for getting started with each of… … Read more
5 years ago 0
marc hoffman
I’m happy to announce that last week we shipped new stable releases for Data Abstract and Remoting SDK 10, as well as an interim update to Hydra 6.2.Build .1457 marks the second Stable Channel release… … Read more
5 years ago 0